Our playfield is (up to) 80x35, and almost every line of it changes on every frame. That means we could send 80*35*10 = 28000 bytes a second just for the characters on screen. And that’s before accounting for things like colors or SSH overhead!
Fermaw cannot realistically slow down the stream more than that since it would stutter real traffic that has a download-y pattern. There is a possibility that he could enforce IP bans on patterns that display it but it would have to risk blanket bans against possible CGNAT traffic. There are ways to get around it but it prolongs the inevitable.。关于这个话题,服务器推荐提供了深入分析
Что думаешь? Оцени!,这一点在heLLoword翻译官方下载中也有详细论述
# Generate report statistics
Samsung Unpacked